TIRSDAG
2026-11-03

Too many projects, too many ideas, too few hours — one learning a day anyway

Dev diary — 2026-11-01

Today was a big build day, nearly all of it on mortmain, my village simulation (no public page yet): 19 commits, +12.6k/−5.2k lines. The real story is a reversal. Adding families left no house free of adults, so every arrival got refused and the server tests went red. Then the morning hour on a big seed took 3.9 seconds and the long tests timed out. Profiling showed every hand asking every house, so I kept busy sets per version and added indexes.

The founding now comes from the plan. Every place stands where it was drawn, in metres, and the mill is placed before the cottages after a seed where the lots had closed off every road. Fields also stop lying in ponds and the stream.

The ideas repo had a quieter day. The Cloudy Brain got only its nightly update, plus small passes on site-map data and Foreman.

Tonight the suite passes in the dev container, typecheck is clean, and the preview can replay a real simulated day. I haven’t run it anywhere else.